Choosing an AI model: one prompt, 11 models, different results
toddmorey · 207 points · 88 comments · 22 giờ trước · Open original
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SYSystemerror7A6921 giờ trước
Am I wrong or are these evaluations, while interesting, not really meaningful for anyone doing serious development work?
I'm asking because I personally only use AI with specific and detailed instructions, building my projects piece-by-piece.
I mostly don't look at the low level code and some of it I don't understand as much as I'd like, but I very much give much more technical instructions than a simple, two sentence prompt.
So, it seems to me this "oneshot from a simple prompt" eval is fairly meaningless when it comes to model evaluation itself, as it is in no way representative of real world application.
This would be more something for "vibe coders", people with little to no programming background wanting a website?
ISisqueiros21 giờ trước
> Build a one-page site for a neighbourhood coffee shop: opening hours, the address, a short menu and a photo. Nothing on it changes unless I edit it myself.
If that's the entire prompt, it's quite depressing how much alike these all look. I appreciate some of the details from the Opus 5 version, but I can't help but strongly feel the AI vibes emanating from that design.
JWjwr21 giờ trước
I've been doing a lot of benchmarking for a long time now with a number of local models for the purposes of spam filtering. The major observation is that there is a lot of variance in model performance. This should not be surprising, as these are probabilistic machines based on random numbers, so your performance will vary from run to run. But this also means that any sort of evaluation of benchmark with a sample size of 1 is essentially worthless for the purposes of model comparison.
In my benchmarks, I started insisting on having at least 5 runs.
This also makes me very suspicious of some of the posted benchmarks that compare models. If the results don't say how many benchmark runs were performed and what the variance was, there is really no basis for comparison. You are just guessing.
ARarjie21 giờ trước
Building ad-hoc evals is trivial these days. And you can place an LLM judge in front to disambiguate between output. e.g. I have Frigate gating a video feed so that an LLM can watch our home cameras and the labeling task takes a few minutes and then the evals run at fairly low cost https://wiki.roshangeorge.dev/w/images/4/4e/Screenshot_-_Eva...
This means that generic benchmarks and evals are sort of passé. There's no need to have them write "make a coffee shop page" or whatever. Instead, simply focus on the real problem you have and evaluate whether they solve that problem. You want to move along the price-performance frontier alone and the SOTA models are decidedly at the top of the performance curve but very expensive so they serve very well to produce the gold standard and to judge.
The change from prior to today is that benchmaxxing and per-token pricing allowing for evaluation point to the same direction: do not proxy results. Instead deploy the highest end model you have as a judge for others until you have statistical confidence in discrimination and move along the task-specific frontier.
SIsinuhe6917 giờ trước
Having skimmed through the article, I assumed that they hadn't tested the design for mobile devices because it wasn't mentioned. That would be a huge mistake. In today's web design, a mobile-first approach is imperative. This is even more important if you want to showcase your café.
I used the developer tool in Firefox to see how this design would behave on mobile devices. There are huge differences.
Some designs use the screen estate so ineffectively that only the title and a big, boring, generic graphic is shown on a phone. Users have to scroll all the way down to see the content and find what they need. Better designs show the menu, navigation points, and meaningful, aesthetic graphics. Other designs, such as Gemini 3.6, were quite sophisticated but not optimized for traffic and would not load on a 3G connection. However, a simple static website should load instantly on a mobile connection.
That said, even a simple web page has many requirements, so expecting a turnkey, ready-made design if the user is not guiding the process is not realistic. Thus, I believe the best choice nowadays is a model with good design skills that understands and adheres to an iterative design process, offering a good initial design as a starting point but also prompting the user to provide guidance and feedback. As the design process runs through many cycles, the initial cost should be modest. But more importantly, the model should understand its own design, be able to explain its choices so it can converse with the user using concrete elements in a accurate language to guide the process.
IMO, this is still missing from even the frontier models today.
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Am I wrong or are these evaluations, while interesting, not really meaningful for anyone doing serious development work? I'm asking because I personally only use AI with specific and detailed instructions, building my projects piece-by-piece. I mostly don't look at the low level code and some of it I don't understand as much as I'd like, but I very much give much more technical instructions than a simple, two sentence prompt. So, it seems to me this "oneshot from a simple prompt" eval is fairly meaningless when it comes to model evaluation itself, as it is in no way representative of real world application. This would be more something for "vibe coders", people with little to no programming background wanting a website?
> Build a one-page site for a neighbourhood coffee shop: opening hours, the address, a short menu and a photo. Nothing on it changes unless I edit it myself. If that's the entire prompt, it's quite depressing how much alike these all look. I appreciate some of the details from the Opus 5 version, but I can't help but strongly feel the AI vibes emanating from that design.
I've been doing a lot of benchmarking for a long time now with a number of local models for the purposes of spam filtering. The major observation is that there is a lot of variance in model performance. This should not be surprising, as these are probabilistic machines based on random numbers, so your performance will vary from run to run. But this also means that any sort of evaluation of benchmark with a sample size of 1 is essentially worthless for the purposes of model comparison. In my benchmarks, I started insisting on having at least 5 runs. This also makes me very suspicious of some of the posted benchmarks that compare models. If the results don't say how many benchmark runs were performed and what the variance was, there is really no basis for comparison. You are just guessing.
Building ad-hoc evals is trivial these days. And you can place an LLM judge in front to disambiguate between output. e.g. I have Frigate gating a video feed so that an LLM can watch our home cameras and the labeling task takes a few minutes and then the evals run at fairly low cost https://wiki.roshangeorge.dev/w/images/4/4e/Screenshot_-_Eva... This means that generic benchmarks and evals are sort of passé. There's no need to have them write "make a coffee shop page" or whatever. Instead, simply focus on the real problem you have and evaluate whether they solve that problem. You want to move along the price-performance frontier alone and the SOTA models are decidedly at the top of the performance curve but very expensive so they serve very well to produce the gold standard and to judge. The change from prior to today is that benchmaxxing and per-token pricing allowing for evaluation point to the same direction: do not proxy results. Instead deploy the highest end model you have as a judge for others until you have statistical confidence in discrimination and move along the task-specific frontier.
Having skimmed through the article, I assumed that they hadn't tested the design for mobile devices because it wasn't mentioned. That would be a huge mistake. In today's web design, a mobile-first approach is imperative. This is even more important if you want to showcase your café. I used the developer tool in Firefox to see how this design would behave on mobile devices. There are huge differences. Some designs use the screen estate so ineffectively that only the title and a big, boring, generic graphic is shown on a phone. Users have to scroll all the way down to see the content and find what they need. Better designs show the menu, navigation points, and meaningful, aesthetic graphics. Other designs, such as Gemini 3.6, were quite sophisticated but not optimized for traffic and would not load on a 3G connection. However, a simple static website should load instantly on a mobile connection. That said, even a simple web page has many requirements, so expecting a turnkey, ready-made design if the user is not guiding the process is not realistic. Thus, I believe the best choice nowadays is a model with good design skills that understands and adheres to an iterative design process, offering a good initial design as a starting point but also prompting the user to provide guidance and feedback. As the design process runs through many cycles, the initial cost should be modest. But more importantly, the model should understand its own design, be able to explain its choices so it can converse with the user using concrete elements in a accurate language to guide the process. IMO, this is still missing from even the frontier models today.