news.ycombinator.com

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jparishy · 0 points · 0 comments · gisteren

I liked this article. I appreciate that it didn't try to say it is or isn't AI. To me, the entertainment industry suffers from a lot of the same problems in most other industries that chase "efficiency", in terms of resources used and profit made. Economies and industries and labor are interdependent and more "alive" than balance sheets and bank accounts. For the film industry, when you start moving things away from LA to "save money", it has knock on effects that happen over long periods of time. Multiple Quarterly Earnings Reports long, if you will. Local businesses that depend on the film industry close due to less work, so then there is less expertise available. Less expertise means it can command high prices. Suddenly it's too expensive to film in LA altogether. So the rest of the jobs leave too. This pattern seems super common, not just in the film industry. It is a narrative that interweaves with AI, too. AI is supposedly an efficiency boom. In the macroeconomy, who is the "efficiency" we are chasing for, who benefits? Who is getting the money that was "saved"? Regular people do not have more more money or time. The "efficiency" is for people who are already very rich, to get richer. Is that worth the price we're paying? I know my answer. The article gets close to it by mentioning the consolidation in Hollywood, but I do not see how we fix this without enforcing our antitrust laws. It is embarrassing what we let rich people do in the name of stock price go up.

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somenameformegisteren

In general I fully agree except with your conclusion. In the short-run efficiency immediately benefits the established players, but in the long-run it benefits, more or less literally, everybody except them. Because as you bring the price down on things you enable more efficient competition. Competition increases, margins decrease, baseline minimal standard of quality for success increases. Software is a very clear example on this front. Valheim [1] is a game that was made mostly by one guy, at first at least. Not that long ago, this would have been a multi million dollar game produced by a wide array of people. It's just that tools, markets, and more have made it possible for even single developers to have an absurd degree of efficiency. And LLMs are probably going to bump this up exponentially. This is why a metaphor I'm currently drawn to is one of people living in a very agrarian society just prior to the Industrial Revolution. What would they have envisioned being created? Super farms of course. And those super farms were indeed created, but the overall impact was such that those super farms became a practically inconsequential part of the overall economy. The future we're moving into isn't going to be the same but more efficient for those on top. That efficiency is going to revolutionize the economy in ways that are probably impossible to see from a distant, much how somebody living in an agrarian society couldn't have even begun to imagine the 'real' impact of the Industrial Revolution. [1] - https://store.steampowered.com/app/892970/Valheim/

solaticgisteren

> when you start moving things away from LA to "save money" Economic hubs work when there is more efficiency to be found in industrially-codependent resources being located close to each other, than there is in cheaper labor costs outside the hub. Hollywood's heyday was when there was enormous value to putting actors, agents, producers, cameras, sets, editors, VFX, writers all within close driving distance of each other, so that you could organize new movies and shows at the drop of a hat. In a day and age when teenagers are able to use cellphone cameras and pocketmoney to produce stories that are compelling enough to command attention and advertising dollars, the value of that geographic proximity has declined tremendously. AI didn't build the coffin, but it's been putting nails in it.

derektankgisteren

>Regular people do not have more more money or time Of course they do. Median real weekly wages[1] have been rising for decades all while the average number of hours worked per worker have fallen[2]. [1] https://fred.stlouisfed.org/series/les1252881600Q [2] https://fred.stlouisfed.org/series/avhwpeusa065nrug

segmondygisteren

Why? AI is taking jobs. getty images just filed bankruptcy, stackoverflow went from heavy use to almost no use. AI is taking jobs, tipping toeing around it isn't the best thing. It needs to be said, and then what next needs to be figured out because first we talk about 200k jobs, then we will next talk about 2 million and then 20million

gmercgisteren

The primary issue is that the digital economy is attention supply locked now that services expansion has hit a wall. And so the only way to extract infinite growth money going forward, which dealing with commoditisation and erosion of talent and technology moats in any form, is to lay off people. AI making things cheaper and faster makes it worse, not better because it drives competition up and strengthens the bridge trolls at the attention gate aka platforms while taking power from both viewers and creators.