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Growing Trees

ibobev · 62 points · 6 comments · avant-hier · Open original

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cvanelterenil y a 7 minutes

Oh hell yeah, a topic like this was on my bucket list for a while.

levicanskijil y a 40 minutes

Procedural generation always looks magical until you realize it's just a bunch of simple rules fighting for resources.

abrookewoodil y a 1 heure

Pretty cool idea: "buds compete for light, the tree distributes a growth resource among them, and the successful ones produce new shoots. Those shoots change the light available for the next round. The crown shape emerges from this feedback loop." I would never have thought to generate tree shapes by simulating real life

pixelpoetil y a 1 heure

Nice to see another article from Mr Arion Render, always a pleasure. And of course posted by ibobev, always worth watching his HN submissions.

swazzyil y a 1 heure

oh hey, very nice result! i've been experimenting with trees (using ai) as well - https://treesim.netlify.app/