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Ask HN: Small team devs – how do you collab with UI/UX designers in the AI era?

cameronnimmo · 4 points · 2 comments · vor 21 Stunden

Running a 2 person product company, my cofounder (product designer by trade) and I are struggling to get the design/dev process right as AI transforms the way we ship. There are a couple of interrelated problems: 1. As we move faster and a higher proportion of our frontend code is AI generated it means more minor UI bugs and inconsistencies. These are generally things that could be zero-shotted by an agent but from what I've found the agentic coding tools for existing mid-sized codebases tend to be developer-focused and not easy for a designer to setup/use. 2. Everything was originally designed in Figma but pixel pushing every screen is feeling increasingly redundant. So ideally we'd just rely on some core components built in Figma and then vibe code their implementation. But of course when we want to change an existing component, I tend to just implement that change in code, get design-approval, and ship it: figma never gets updated, so its been pretty much discarded and the actual component system in production has become unwieldy and inconsistent. Wondering if anyone can relate to these issues and what you're are doing to solve them? And more generally what the design/dev process is looking like these days in early stage teams.

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wbnnsvor 13 Stunden

Claude can read Figma links, so for me it's made it much easier to work with UI/UX folks on small teams. And Figma has an MCP server which they talk about in this blog post: https://www.figma.com/blog/introducing-claude-code-to-figma/ Hope that helps.

r2obvor 12 Stunden

Even before AI era, I didn't work with UX/UI designers. But, on-premise apps dodn't require anything more than boostrap framework can help me

andrevalleeevor 15 Stunden

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